08:38:26:972 (00002512) > [Startup] Marvel's Spider-Man: Miles Morales
08:38:26:972 (00002512) > [Startup] ==============
08:38:26:972 (00002512) > [Startup] 
08:38:26:972 (00002512) > [Startup] Build: v2.516.0.0
08:38:26:972 (00002512) > [Startup] Windows 10.0 (build 19044)
08:38:26:972 (00002512) > [Startup] Distribution platform: Steam
08:38:26:972 (00002512) > [Startup] Game directory: C:\Users\<username>\Documents\Marvel's Spider-Man Miles Morales\
08:38:26:972 (00002512) > [Startup] Working directory: D:\Games-kuyhAa\Marvels SpiderMan Miles Morales
08:38:26:972 (00002512) > [Startup] Run ID: F890-B26A-73AF-01CA
08:38:26:972 (00002512) > [Startup] 
08:38:26:972 (00002512) > [Startup] Memory statistics:
08:38:26:972 (00002512) > [Startup]   Total RAM = 15.8 GB (16227 MB)
08:38:26:980 (00002512) > [Startup]   Avail RAM = 13.0 GB (13274 MB)
08:38:26:980 (00002512) > [Startup]   Total virtual memory = 131072.0 GB (134217727 MB)
08:38:26:980 (00002512) > [Startup]   Avail virtual memory = 131062.5 GB (134208046 MB)
08:38:26:980 (00002512) > [Startup]   Total page file = 27.8 GB (28515 MB)
08:38:26:980 (00002512) > [Startup]   Avail page file = 21.8 GB (22364 MB)
08:38:26:980 (00002512) > [Startup] 
08:38:26:980 (00002512) > [NxApp] PreInit
08:38:26:990 (00002512) > [SwapChain] Initializing...
08:38:26:990 (00002512) > [DXGI] Initializing...
08:38:27:330 (00002512) > [NxApp] No DLSSG support - streamline disabled
08:38:27:330 (00002512) > [NxApp] Streamline could not be initialized.
08:38:27:331 (00002512) > [DXGI] Successfully initialized.
08:38:27:331 (00002512) > [Render] Enumerating adapters:
08:38:27:331 (00002512) > [Render] 	Adapter 0:
08:38:27:331 (00002512) > [Monitor] 		Description             : NVIDIA GeForce RTX 2060
08:38:27:331 (00002512) > [Monitor] 		Vendor                  : nVidia (10de)
08:38:27:331 (00002512) > [Monitor] 		Device                  : 1f11
08:38:27:331 (00002512) > [Monitor] 		Sub system              : 126a1462
08:38:27:331 (00002512) > [Monitor] 		Revision                : 161
08:38:27:331 (00002512) > [Monitor] 		Dedicated Video Memory  : 5969 MB
08:38:27:331 (00002512) > [Monitor] 		Dedicated System Memory : 0000 MB
08:38:27:331 (00002512) > [Monitor] 		Shared System Memory    : 8113 MB
08:38:27:331 (00002512) > [Monitor] 
08:38:27:331 (00002512) > [Render] Loading NVAPI...
08:38:27:346 (00002512) > [Render] Done loading NVAPI
08:38:27:346 (00002512) > [Render] 	Adapter 1:
08:38:27:346 (00002512) > [Monitor] 		Description             : Intel(R) UHD Graphics 630
08:38:27:346 (00002512) > [Monitor] 		Vendor                  : Intel (8086)
08:38:27:346 (00002512) > [Monitor] 		Device                  : 3e9b
08:38:27:346 (00002512) > [Monitor] 		Sub system              : 126a1462
08:38:27:346 (00002512) > [Monitor] 		Revision                : 0
08:38:27:346 (00002512) > [Monitor] 		Dedicated Video Memory  : 0128 MB
08:38:27:346 (00002512) > [Monitor] 		Dedicated System Memory : 0000 MB
08:38:27:346 (00002512) > [Monitor] 		Shared System Memory    : 8113 MB
08:38:27:346 (00002512) > [Monitor] 
08:38:27:346 (00002512) > [Render] 	Adapter 2:
08:38:27:346 (00002512) > [Monitor] 		Description             : Microsoft Basic Render Driver
08:38:27:346 (00002512) > [Monitor] 		Vendor                  : Unknown (1414)
08:38:27:346 (00002512) > [Monitor] 		Device                  : 8c
08:38:27:346 (00002512) > [Monitor] 		Sub system              : 0
08:38:27:346 (00002512) > [Monitor] 		Revision                : 0
08:38:27:346 (00002512) > [Monitor] 		Dedicated Video Memory  : 0000 MB
08:38:27:346 (00002512) > [Monitor] 		Dedicated System Memory : 0000 MB
08:38:27:346 (00002512) > [Monitor] 		Shared System Memory    : 8113 MB
08:38:27:346 (00002512) > [Monitor] 
08:38:27:346 (00002512) > [Render] Enumerating monitors:
08:38:27:346 (00002512) > [Render] 	Monitor 0: handle = 0000000000010001, aspect = 1.78, rounded aspect = 1.78
08:38:27:346 (00002512) > [Render] 
08:38:27:346 (00002512) > [Render] 	Monitor handle = 0000000000010001, pixel aspect ratio = 1.00
08:38:27:346 (00002512) > [SwapChain] Successfully initialized.
08:38:27:346 (00002512) > [Render] Enumerating Display Modes:
08:38:27:347 (00002512) > [Render] Querying NVAPI for Surround modes
08:38:27:347 (00002512) > [Render] NvAPI_DISP_GetGDIPrimaryDisplayId returned NVAPI_NVIDIA_DEVICE_NOT_FOUND (fffffffa)

08:38:27:347 (00002512) > [Render] 	Monitor '1 (NVIDIA GeForce RTX 2060(1))' (0000000000010001):
08:38:27:347 (00002512) > [Render] 		- Mode  0 :  800 x  600 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  1 :  800 x  600 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  2 : 1024 x  768 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  3 : 1024 x  768 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  4 : 1152 x  864 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  5 : 1152 x  864 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  6 : 1280 x  600 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  7 : 1280 x  600 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  8 : 1280 x  720 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode  9 : 1280 x  720 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 10 : 1280 x  768 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 11 : 1280 x  768 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 12 : 1280 x  800 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 13 : 1280 x  800 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 14 : 1280 x  960 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 15 : 1280 x  960 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 16 : 1280 x 1024 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 17 : 1280 x 1024 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 18 : 1360 x  768 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 19 : 1360 x  768 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 20 : 1366 x  768 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 21 : 1366 x  768 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 22 : 1400 x 1050 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 23 : 1400 x 1050 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 24 : 1440 x  900 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 25 : 1440 x  900 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 26 : 1600 x  900 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 27 : 1600 x  900 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 28 : 1680 x 1050 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 29 : 1680 x 1050 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] 		- Mode 30 : 1920 x 1080 @  60 Hz, stereo = 0, hdr = 0
08:38:27:347 (00002512) > [Render] ***** Additional Monitor Output Info *****
08:38:27:347 (00002512) > [Render] 		BitsPerColor: 6
08:38:27:347 (00002512) > [Render] 		Primaries: R=0.6729;0.3086  G=0.2656;0.6738  B=0.1563;0.0469  White-Point=0.3135;0.3291
08:38:27:347 (00002512) > [Render] 		HDR: No (Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
08:38:27:364 (00002512) > [Render] 		Luminance: Min=0.5000 Max=270.0000 MaxFullFrame=270.0000
08:38:27:364 (00002512) > [Render] ******************************************
08:38:27:364 (00002512) > [Render] 
08:38:27:715 (00002512) > [NxApp] RAY TRACING ENABLED: Ray Tracing Tier 1.1 support detected
08:38:27:848 (00002512) > [D3D] Max supported feature level: 11.0
08:38:27:848 (00002512) > [Render] Disabled D3D12 experimentals
08:38:27:968 (00002512) > [Render] VMEM Budget: 5201 MB
08:38:27:968 (00002512) > [Render] VMEM Avaialbe: 5194 MB
08:38:27:968 (00002512) > [Render] GPU node count: 1
08:38:27:990 (00002512) > [NxApp] PreInit successful.
08:38:29:834 (00002512) > [NxUpscaler] DLSS init, code = 0x00000001, info: NVSDK_NGX_Result_Success
08:38:29:834 (00002512) > [NxUpscaler] DLSS allocate params, code = 0x00000001, info: NVSDK_NGX_Result_Success
08:38:30:360 (00002512) > [NxUpscaler] XeSS init, code = 0
08:38:30:466 (00002512) > [NxApp] Querying GPU Driver Info...
08:38:30:466 (00002512) > [NxApp] Enumerating available display adapters:
08:38:30:471 (00002512) > [NxApp] 		Intel(R) UHD Graphics 630
08:38:30:471 (00002512) > [NxApp] 		NVIDIA GeForce RTX 2060 (active)
08:38:30:471 (00002512) > [NxApp] Successfully found GPU Driver Info
08:38:55:455 (00002512) > [NxApp] Querying GPU Driver Info...
08:38:55:455 (00002512) > [NxApp] Enumerating available display adapters:
08:38:55:461 (00002512) > [NxApp] 		Intel(R) UHD Graphics 630
08:38:55:461 (00002512) > [NxApp] 		NVIDIA GeForce RTX 2060 (active)
08:38:55:461 (00002512) > [NxApp] Successfully found GPU Driver Info
08:38:55:461 (00002512) > [NxApp] Driver Desc: NVIDIA GeForce RTX 2060
08:38:55:461 (00002512) > [NxApp] Driver Version: 546.33
08:38:55:461 (00002512) > [**************************************************Display + Graphics Settings**************************************************] 
08:38:55:461 (00002512) > [Settings] DirectX Version: 12
08:38:55:461 (00002512) > [Settings] Window mode: Fullscreen
08:38:55:461 (00002512) > [Settings] Fullscreen display mode:
08:38:55:461 (00002512) > [Settings] 	Displaying on monitor: 0
08:38:55:461 (00002512) > [Settings] 	Resolution: 1920x1080
08:38:55:461 (00002512) > [Settings] 	HDR: Off
08:38:55:461 (00002512) > [Settings] 	OS reported Refresh rate: 60
08:38:55:461 (00002512) > [Settings] 	VSync: On
08:38:55:461 (00002512) > [Settings] 	Reflex: Off
08:38:55:461 (00002512) > [Settings] 	DLSSG: False
08:38:55:461 (00002512) > [Settings] 	Resolution modifier 1.000000
08:38:55:461 (00002512) > [Settings] 	Dynamic resolution FPS target: 60
08:38:55:461 (00002512) > [Settings] Anti aliasing: TAA

08:38:55:461 (00002512) > [Settings] Upscale method: DLSS

08:38:55:461 (00002512) > [Settings] Upscale quality: Quality

08:38:55:461 (00002512) > [Settings] Upscale sharpen value: 0.500000

08:38:55:461 (00002512) > [Settings] Graphics Options:
08:38:55:461 (00002512) > [Settings] 	RT Reflections: Off
08:38:55:461 (00002512) > [Settings] 	RT Shadows: Off
08:38:55:461 (00002512) > [Settings] 	Texture Quality: Medium
08:38:55:461 (00002512) > [Settings] 	Texture Filtering: Anisotropic2x
08:38:55:461 (00002512) > [Settings] 	Shadow Quality: Low
08:38:55:461 (00002512) > [Settings] 	Depth of Field: High
08:38:55:461 (00002512) > [Settings] 	Level of Detail: Medium
08:38:55:461 (00002512) > [Settings] 	Vehicle Detail: Medium
08:38:55:461 (00002512) > [Settings] 	Crowd Detail: Medium
08:38:55:461 (00002512) > [Settings] 	Hair Quality: Medium
08:38:55:461 (00002512) > [Settings] 	Ambient Occlusion: SSAO
08:38:55:479 (00002512) > [Settings] 	Screen Space Reflections: Normal
08:38:55:479 (00002512) > [Settings] 	Particle Lighting: Medium

08:38:55:479 (00002512) > [Settings] 	Bloom: On
08:38:55:479 (00002512) > [Settings] 	Vignette: On
08:38:55:479 (00002512) > [Settings] 	Chromatic Aberration: On
08:38:55:479 (00002512) > [Settings] 	Motion Blur: 1.000000
08:38:55:479 (00002512) > [Settings] 	FOV Correction: 1.000000
08:38:55:479 (00002512) > [Settings] 	Film Grain Strength: 1.000000
08:38:55:479 (00002512) > [Settings] 	Sharpness: 1.000000
08:38:55:479 (00002512) > [Settings] 	Lens Flares: On
08:38:55:479 (00002512) > [Settings] 	Screen Effects: On
08:38:55:479 (00002512) > [**************************************************Display + Graphics Settings**************************************************] 
08:38:55:485 (00002512) > [NxApp] Creating window...
08:38:55:486 (00008128) > [GameWindow] UpdateState bVisible true
08:38:55:493 (00008128) > [Input] Keyboard language: "English (United States)" (id: 1033)
08:38:55:493 (00008128) > [Input] Keyboard physical layout: "US" (id: 00000409)
08:38:55:493 (00008128) > [Input] Joystick            "Bluetooth XINPUT compatible input device"   product 736 vendor 1118 version 0 usage 5 usagePage 1 xinput yes
08:38:55:493 (00008128) > [Input] Joystick            ""   product 3991 vendor 6392 version 256 usage 1 usagePage 12 xinput no
08:38:55:493 (00008128) > [Input] Human Input Device  "HID-compliant wireless radio controls"   product 0 vendor 0 version 0 usage 12 usagePage 1
08:38:55:493 (00008128) > [Input] Joystick            ""   product 3991 vendor 6392 version 256 usage 1 usagePage 65280 xinput no
08:38:55:493 (00008128) > [Input] Keyboard            "Standard PS/2 Keyboard"   type 7 subType 0 mode 1 function 12 indicators 3 total 101
08:38:55:493 (00008128) > [Input] Keyboard            "HID Keyboard Device"   type 81 subType 0 mode 1 function 12 indicators 3 total 110
08:38:55:493 (00008128) > [Input] Mouse               "Synaptics SMBus TouchPad"   id 32 buttons 5 sampleRate 40 horizontalWheel no
08:38:55:493 (00008128) > [Input] Mouse               "HID-compliant mouse"   id 256 buttons 5 sampleRate 0 horizontalWheel no
08:38:55:520 (00008128) > [Input] Using LibScePad
08:38:55:526 (00008128) > [Input] Gamepads connected: 0 -> 1
08:38:55:526 (00008128) > [Input] Gamepad for main player: 8
08:38:55:527 (00008128) > [XInput] Enumerating available xusb hid devices:

08:38:55:528 (00002512) > [NxApp] Window created.
08:38:55:528 (00008128) > [Input] new Windows.Gaming.Input raw-controller found 45e 2e0

08:38:55:528 (00002512) > [NxApp] Initializing swapchain...
08:38:55:528 (00007960) > [SwapChain] Creating...
08:38:55:528 (00007960) > [NxSwapChainImpl] Swapchain native backbuffer (windows) resolution: 1920x1080
08:38:55:585 (00007960) > [DXGI] Created swapchain.
08:38:55:742 (00007960) > [SwapChain] Successfully created.
08:38:55:742 (00007960) > [NxSwapChainImpl] Swapchain native backbuffer (windows) resolution: 1920x1080
08:38:55:742 (00002512) > [NxApp] Swapchain initialized
08:38:55:742 (00002512) > [NxApp] Initializing renderer...
08:38:55:742 (00002512) > [NxApp] Renderer initialized
08:38:55:742 (00002512) > [NxProcessorInfo] Custom affinity 0 selected.
08:38:55:742 (00002512) > [NxProcessorInfo] Processor info:
08:38:55:742 (00002512) > [NxProcessorInfo] 	Physical Core:     	6
08:38:55:742 (00002512) > [NxProcessorInfo] 	Logical  Core:     	12
08:38:55:742 (00002512) > [NxProcessorInfo] 	Distinct L3 Cache: 	1
08:38:55:742 (00002512) > [NxProcessorInfo] 	Family:            	6
08:38:55:742 (00002512) > [NxProcessorInfo] 	Model:             	158
08:38:55:742 (00002512) > [NxProcessorInfo] 	Name:              	Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
08:38:55:742 (00002512) > [NxProcessorInfo] 	NormalAffinity(auto)
08:38:55:963 (00002512) > [Render] File cache.pso contains 9942 pipelines and 0 duplicates
08:38:55:964 (00002512) > [Render] File C:\Users\<username>\AppData\Roaming\Insomniac Games\Marvel's Spider-Man Miles Morales\\cache.pso contains 19 pipelines and 0 duplicates
08:38:55:964 (00002512) > [Render] Support for Shader Model 6.6: Yes
08:38:55:964 (00002512) > [Render] Is UMA: No Is Cache Coherent: No
08:38:55:964 (00002512) > [Render] Using Cpu Buffer Optimize: No
08:39:01:670 (00002512) > [Input] Windows.Gaming.Input controller connected. index: 0
08:39:01:670 (00002512) > [Input] Gamepads connected: 1 -> 2
08:39:01:670 (00002512) > [Input] Gamepad for main player: 0
08:39:01:753 (00000540) > [PSN] AuthenticationRequest: 400
08:39:02:192 (00002512) > [Input] XInput disabled, disconnecting controller. index: 0
08:39:02:192 (00002512) > [Input] Gamepads connected: 2 -> 1
08:39:02:192 (00002512) > [Input] Gamepad for main player: 0
08:39:07:560 (00008936) > [Audio] Device (re)initialized 0x0 'Speakers (Realtek(R) Audio)'
08:39:20:726 (00007936) > [Save] Request type 3 failed with code 0x00000002
08:39:20:821 (00007936) > [Save] Request type 3 failed with code 0x00000002
08:39:20:857 (00002512) > [Save] Request load save type 0, control 128, target -1
08:39:20:859 (00007936) > [Save] Request type 3 failed with code 0x00000002
08:39:20:878 (00002512) > [Save] Request load save type 0, control 128, target -1
08:39:20:895 (00007936) > [Save] Request type 3 failed with code 0x00000002
08:39:20:935 (00002512) > [Save] Request load save type 0, control 128, target -1
08:39:20:943 (00007936) > [Save] Request type 3 failed with code 0x00000002
08:39:20:985 (00002512) > [Save] Request load save type 0, control 128, target -1
08:39:21:008 (00007936) > [Save] Request type 3 failed with code 0x00000002
08:39:21:028 (00002512) > [Save] Request load save type 0, control 128, target -1
08:39:21:043 (00007936) > [Save] Request type 3 failed with code 0x00000002
08:39:23:213 (00002512) > [Save] Request load save type 0, control 128, target -1
08:39:39:808 (00002512) > [GameWindow] Window close requested
08:39:39:816 (00002512) > [App] Quit request confirmed by user
08:39:39:919 (00008936) > [Audio] Device removed 0x0
